![]() ![]() "We also want a tie-in with the narrative," McComb continued. What you do away from the battlefield will also have a profound impact on how characters behave in combat, similar to Obsidian's Neverwinter Nights 2: Mask of the Betrayer. Within combat we want tactical decisions that are planned. "By 'strategic' I mean the customisation of your character outside of combat, like your choices in terms of what class you are, what capabilities you have and what equipment you're using. We've defined the main characteristics, so we want there to be strategic elements. But how we've approached it is we want it to be a stronger combat system than Planescape: Torment had. McComb explained, "What we're favouring for combat is a phase-based combat system. Developer inXile Entertainment has spoken with us about the game's proposed phase-based battle mechanic, which will ultimately be decided by the project's Kickstarter backers.Īs part of an interview you can read here next week, we spoke with inXile's project director Kevin Saunders and creative lead Colin McComb about the many combat mechanics the team is considering, and how fans will get to decide which one makes the cut. With a party like that, regardless of your character's class, you can easily deal with any enemy.īut remember that the choice is yours and if you want to focus on the story and learn about the world then choose the characters that are the most interesting to you.Torment: Tides of Numenera hit Kickstarter last night and surpassed $900,000 in the space of six hours. Aligern/Callistege is a perfect support for them. She should be combined with Erritis, for interesting interactions, creating a very powerful team to fight in the first line. Matkina, on the other hand, is a good choice for any party - she is a skilled assassin that is really useful in fights. ![]() However, she certainly is not an ideal teammate - at least when it comes to combat. But with time, you can discover her true self and strengthen her. Rhin is a hard nut to crack - she is a girl that, for almost the entire game, is more of a hindrance then help in fights. Aligern is also a good choice and can be used in any team because he can heal others. If you, for example, play as a Nano and want to specialize in spells then Callistege won't be that useful and a better solution is to recruit, e.g.: Tybir/Erritis. When it comes to the choice of your companions, your character's main class certainly plays a big role. More details on how to acquire this artifact can be found in the captions for Map 11 (M11) and in How to change the party's composition beyond Sagus Cliffs? The Sphere is a unique artifact that can be found in Buried Crossroads (the part of Sanctuary of the Changing God ) (M11.8). If you want to be able to make changes, make sure to find the Bronze Sphere before leaving Sagus Cliffs. Unfortunately, the main storyline involves choosing a fixed group that will accompany you to the next major area of the game. Your stay in Sagus Cliffs (the first major city you'll encounter during the game) will enable you to visit the available party members during their mundane activities. The final choice is done in Sagus Cliffs - when you leave that location, you can't go back and recruit other characters. The same goes for companions - when you complete the game once you won't be able to discover all the character combinations, you won't read all of the interesting conversations and learn about their stories. ![]() The game is designed to provide fun by using different play styles, so that each playthrough offers new things to discover etc. Each character has their own, separate story, unique interactions and even quests that can be completed. Sadly, the main character can be accompanied by no more than three party members. In the game, there are six characters that can join your team. You can have up to three characters in your party- choose them wisely. ![]()
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